Pages

Jan 8, 2011

MME + MMD = A new level of awesome! TUTORIAL

What is MME? MME is an effects plugin for MMD used to add many effect to your videos. I find it quite amazing. <3


I have yet to see a tutorial on getting this bugger to work. Its taken some playing and a lot of research to get this tutorial ready. Hopefully you'll find this useful.


Installing MME


You can download MME here.


This file contains...

  • d3d9.dll
  • MMEffect.dll
  • MMEffect.txt
  • MMHack.dll
  • REFERENCE.txt

Installing the program is as simple as copying the files into the main MMD program folder. When your done your folder will look like this.


There will be a new tab for MME on the top when you open MMD.


Adding Effects


The starter pack can be downloaded here.


Use of the effects require a little foresight and planning. So adding the effects can seem a little tedious and applying them is on a case by case basis more often then not.


Glass Effect


To apply the glass effect to a model you will more then likely want to create a new folder for the models.


Copy the model you would like to apply the effect to as well as the Glass.fx, Rainbow.tga and stage.dds. Rename your model modlename[Glass.fx].pmd




Open the model in MMD, and check its glassy goodness. But you'll notice that de-selecting the model removes the effect. To fix this click the shadow button.


Laughing Man


The location of this effect doesn't matter. for this one. Open your model. Now use the accessory pallet to load Laughing_man.x and register it to your model's head. This will keep your laughing man on target no matter how much she moves. There's just one problem....


This is easily fixed by going background>> Accessory Edit and hitting down until it appears over her face.


Disco Effect


Create a new folder in the model folder and copy Copy "DiscoObject.fx" and "LightCube.dds" into it. Rename the model modelname[discoobject.fx].pmd. Doe the same with the stage you feel like using. (if any)


Go to the accessory panel and load discolight.x before you load anything else. This will make sure the effect is going to work. Now load your model then your stage. (Remember to click the shadow button the keep the effect on your model.)
Success!


Anyways. There is some basics about applying effects. There are apparently ways to change some of the behaviors, but I have yet to figure them out. I'll keep researching this and post when I figure it out. But from these examples you should be able to figure out how to use the other effects.

No comments:

Post a Comment

Blog Widget by LinkWithin